Animated Armor

Description:

<stat-block>
<creature-heading>

Animated Armor


Medium construct, unaligned


</creature-heading>

<top-stats> <property-line>

Armor Class

18 (natural armor)

</property-line> <property-line>

Hit Points

33 (6d8 + 6)

</property-line> <property-line>

Speed

25ft

</property-line> <abilities-block></abilities-block> <property-line>

Damage Immunities

poison, psychic

</property-line> <property-line>

Condition Immunities

blinded, charmed, deafened, exhaustion, frightened, paralyzed,
petrified, poisoned

</property-line> <property-line>

Senses

blindsight 60 ft. (blind beyond this radius), passive Perception 6

</property-line> <property-line>

Languages

</property-line> <property-line>

Challenge

1 (200 XP)

</property-line> </top-stats> <property-block>

Antimagic Susceptibility.

The armor is incapacitated while in the area of an antimagic
field
. If targeted by dispel magic, the armor must succeed
on a Constitution saving throw against the caster’s spell save DC or
fall unconscious for 1 minute.

</property-block> <property-block>

False Appearance.

While the armor remains motionless, it is indistinguishable from a
normal suit of armor.

</property-block>

Actions

<property-block>

Multiattack.

The armor makes two melee attacks.

</property-block> <property-block>

Slam.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 5 (1d6 + 2) bludgeoning damage.

</property-block>

</stat-block>

Bio:

Animated Armor

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